Workshop Let’s Play Life: How Games Can Help Us Model Our Thinking, Learn and Change

Workshop Let’s Play Life: How Games Can Help Us Model Our Thinking, Learn and ChangeWorkshop Let’s Play Life: How Games Can Help Us Model Our Thinking, Learn and Change

DESCRIPTION

Psychologist and play therapist Ekaterina Rabey will explain how games can help us model our thinking, develop our soft skills, and find creative solutions to problems that might seem unresolvable. Participants can try out the play tools during the practical section. The workshop is part of the three-session cycle devoted to games as tools.

We often associate games with childhood, fun, and things that do not really matter. However, games are our first learning tools. In the early 2000, the Western gamification trend arrived in Russia and brought with it a new type of game—psychological board games that could be used to solve genuine real-life problems—which very quickly gained a following.

Any game—whether video, role play, or sports—has a goal: to make the rivals go bankrupt, to conquer an enemy, or to arrive at the end first. We also face challenges and set goals for ourselves outside of games. Ekaterina Rabey will show how real-life tasks can be converted into goals within a game and the search for a solution into play.

ABOUT THE INSTRUCTOR

Ekaterina Rabey (b. 1992, Moscow) is a psychologist, game and brief strategic therapist; co-creator of the games Blue Bird, NAVIGATOR, TELEPORT, and BugHunter, as well as of the PLAYNING mind developing game technology. She has collaborated with QIWI, M.Video, AVITO, and Urals Regional Distribution Network Company. She lives and works in Moscow.

HOW TO TAKE PART

Free admission with advance registration.

REGISTRATION