Never Alone: Video Games As Interactive Design

An exploration of interaction design through 35 examples of video games, from “Space Invaders” to “Minecraft”. An essay by curators Paola Antonelli, Anna Burckhardt and Paul Galloway presents the pioneering criteria by which MoMA has selected these video games for its collection, as well as the protocols for their acquisition, display and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.

Details

Editors

Hall Emily

Place of publication

New York City

Year

2022

Number of pages

146 pages

Language

English

ISBN

9781633451414

Open stacks or available on request

Available on request

Illustrations

Yes

Bibliography

No

UDC code and author sign

745.6 Hal

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