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Grants |

Garage Digital grant program in support of artists

DESCRIPTION

Garage Digital grant program aims to support and develop projects, artworks, and theoretical research driven by an interest in new technologies and media.

Entitled New Research Practices, the launch grant program focuses on the impact of technologies on the methods and subject of artistic research. What forms does research take in the technology-rich present? To what extent does such a present determine its the subject of research and influence its means of representation? What is artistic research today? What distinguishes the knowledge it produces from scientific knowledge, and can they intersect and supplement one another? Can speculative research influence the solving of contemporary problems, and what tasks does it address?

The 2019/2020 Garage Digital program will support five projects investigating various aspects of new technologies as part of everyday life and artistic practices: algorithms, artificial intelligence, the Internet, big data, game mechanics and simulations, augmented and mixed reality, advanced production technologies, digital infrastructure, and digital landscapes. Projects can take the form of a website of any other digital medium that can be presented online.


Application deadline: February 10, 2020

REQUIREMENTS

Garage invites individual artists and creative collectives with Russian citizenship to take part in the program. 

AWARDED GARAGE GRANTS

Aleksei Taruts will produce the project All Dungeons Will Fall, which uses the gamified alleged remains of Noah’s Ark, discovered in Chechnya in 2017, to problematize the link between instant communication and the production of irrational, historical, and chance knowledge.

Anna Engelhardt will produce the project Machinic Infrastructures of Truth, which invites the viewer to analyze the process of production of truths and envisage it as a material system of information flow arteries, where traffic is regulated by taught algorithms.

Valentin Golev will produce an interactive research project on digital visual art and 3D-rendering.

eeefff group will produce the project Outsourcing Paradise, which is focused on the development of parasitic interfaces that reveal themselves in the gaps between the user’s activity and create glitches or add-ons to existing online ecologies.

Sara Culmann will produce a project exploring software and game engines as broad and open tools that can be used outside of the gaming world.

Each winner will receive a grant of 60,000 rubles plus funding for the production of their projects.

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