A Philosophy of Computer Art

Книга временно перемещена на полку “Программа Garage Digital” (стеллаж № 33).

What is computer art? Do the concepts we usually employ to think about art, such as “meaning”, “form”, or “expression” apply to computer art? A “Philosophy of Computer Art” is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art, and that to understand computer art we need to place particular emphasis on the idea of “interactivity” and the “user”. Drawing on a wealth of examples he also explains how the computer artist and computer art user differ from makers and spectators of the traditional art and he argues that computer art allows us to understand better the role of technology as an art medium.

Details

Storage location

Moscow, Garage Library

Keywords

Media art

Type

Book

Place of publication

Abingdon

Publisher

Routledge

Year

2010

Number of pages

144 pages

Language

English

ISBN

9780415547628

Open stacks or available on request

Available on request

Illustrations

Yes

Bibliography

Yes

UDC code and author sign

709.043 Dig

Volumes

1

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