Never Alone: Video Games As Interactive Design
An exploration of interaction design through 35 examples of video games, from “Space Invaders” to “Minecraft”. An essay by curators Paola Antonelli, Anna Burckhardt and Paul Galloway presents the pioneering criteria by which MoMA has selected these video games for its collection, as well as the protocols for their acquisition, display and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.
Данные книги
Galloway Paul (Автор статьи), Antonelli Paola (Автор статьи), Burckhardt Anna (Автор статьи)
Нью-Йорк
2022
146 страниц
9781633451414
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745.6 Hal
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