As part of The Coming World Game Club accompanying the exhibition The Coming World: Ecology as the New Politics 2030–2100 and Garage Digital program, Garage invites artists, developers, and game designers to take part in Eco Jam—a hackathon dedicated to the creation of video games or prototypes of games addressing the themes raised by the show.
The Coming World explores the future in the making and ecology in a broad sense, including the issues of the survival of humankind and other species, alternative ways of extracting and using natural resources, adaptation to new systems, and coexistence with new forms of life.
Widely used in contemporary art as a medium or form for making artworks and conducting research, video games are simulations of real worlds that evolve according to their own rules. The study of games may help to transform large and complex systems. The game realm seems to be a perfect space for describing the outer world, allowing the design and testing of speculative visual and conceptual systems and the exploration of the worlds offered by entertainment culture instantly responding to the ongoing changes in the contemporary world.
Participants of the hackathon will be invited to study and test the potential of video games for making artistic statements.
During the input sessions, guest artists will introduce methods of artistic research in the field of video game studies and explain how a game can respond to a variety of issues, reaching far beyond standard game genres. Meanwhile, experts representing game design studios will share their experience of video game development and assist the class with the technical realization of ideas.
The works selected by the jury will be displayed on the Garage Digital platform. The participants’ games can be developed on different platforms, such as Unity, Unreal Engine, various mobile platforms, etc.